vrijdag 10 april 2009

Concept: The Story Explaned


This concept is "a walk down memory lane" for the main character.


The demo shows all traumatic and sinfull experiences the character had throughout his life. As you can imagine, this persons life going to be a bad trip as he relives all his sins again. The player start in a corridor with different rooms to its left and right and each room has its own little part of sick and twisted history.


What the player doesnt know, is that he is extually already dead, and his life full of sins causes him to endure purgatory before 'god' reaches his final decision: Heaven or Hell


Every other room (not in cluded atm) is a step further on the timeline all the way to the players death, where the final judgement is already set and this was all just to let the sinner see what he has done wrong in his life.



What im trying to create is a horror/suspence experience where something is 'wrong', but the player doesnt know what untill he enters his own funeral and all starts making sence.


-Alwin

Geen opmerkingen:

Een reactie posten